Auras are cosmetic effects that are shown around a player.

The aura of a player doesn't strengthen them, but it is correlated to their overall power as it evolves as they reach higher Ranks starting with E-Class. The table below will show the requirements to unlock each aura and what it looks like.

The player can turn off auras effects on all of the players in the server by ticking off the "Aura" squarebox in the settings, however others still see your aura otherwise, this feature mostly reduces lag, but can be used to remove visual obstacles in first person view.

The color of the player's aura depends only on their Rank.

Rank Appearance Image
Low Settings High Settings
F-Class None
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Same as Low Settings
E-Class White smoke coming from the body.
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D-Class Red (arms) and yellow (body) smoke, slightly denser than E-Class.
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C-Class Cyan - white-ish (arms) and Red (Body) smoke, much denser than the previous ranks.
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B-Class White and blue smoke coming from the body, with red smoke coming from the head, less dense than C-Class.
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A-Class White and red smoke coming from the body, with purple smoke coming from the head, slightly denser than B-Class.
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S-Class Green flames that get brighter in the middle, much bigger than the previous auras.
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SS-Class Blue flames that get brighter in the middle, similar to the S-Class aura.
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SSS-Class Purple (intern) and red (extern) flames, much denser than the previous flame auras.
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X-Class Opalescent flames with white bubbles.
Y-Class Indigo flames with white bubbles.
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Z-Class Black flames with light blue bubbles.
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XYZ-Class White fiery aura with red outer border, small red lightnings and very small light particles.
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Legend Bright purple mist, with violet lightnings and purple rays.
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Immortal Red and black mist, with small red lightnings.
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Ruler of Time Rainbow mist, with rainbow circles, swirls and particles.
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Universe Ruler Purple/white mist, with white sparkles and blue swirls.
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Multiverse Ruler Big rainbow nebula-like aura with rainbow rays and yellow sparkles
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Omni Dense yellow nebula-like aura with sun rays and yellow sparkles.

Trivia

  • Before v1.2 the colour of the aura was based on the Reputation of a player, while the size and shape was based on the Rank.
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