Super Power Fighting Simulator Wiki
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Super Power Fighting Simulator takes place in an archipelago made of 6 major islands:

Map

A map of the archipelago (minus Sky Island) with all the correspondent training zones, as seen in the spawn.

On each island are present at least 6 Training Zones (2 for each stat) in which the player can train their Stats are available, plus a Chest that grants Tokens when collected.

The different islands (only exception is Main Island) are inaccessible unless the player has reached a defined point inside the game, and each new island grants the access to better training zones and chests.

It is also possible to find different NPCs on each one of the islands, which can give to the player quests that can reward with different currencies or skills.


Main Island

Main Island is the first island available to the player.

Based on a small city, it hosts both the main NPC (Inferno/GamesReborn) and the spawn of the map.

Requirements: none,
Chests: Golden Chest, Group Chest,
# of Training Zones: 17 (6 Strength, 6 Endurance, 5 Psychic),
Training Zones Requirements: 100 - 500M,
Useful NPCs: Inferno.


Desert Island

Desert Island is the second island in progression, and it is based on the Egyptian theme.

On this island it is also possible to find Anubis, which is the first infinite quest-giver.

Requirements: C-Class
Chests: Mirage Chest
# of Training Zones: 6 (2 Strength, 2 Endurance, 2 Psychic)
Training Zones Requirements: 50B - 30T
Useful NPCs: Anubis


Lost Sea Island

Lost Sea Island is the third island in progression, and it is based on Atlantis and the underwater world.

On this island it is possible to find Poseidon, which gives to the player quests to obtain Gems.

Requirements: A-Class
Chests: Deep Sea Chest
# of Training Zones: 6 (2 Strength, 2 Endurance, 2 Psychic)
Training Zones Requirements: 10Qa - 25Qi
Useful NPCs: Poseidon


Robot Island

Robot Island is the fourth island in progression, and it is a land invaded by alien robots.

On this island it is possible to find the Boost Shop, which grants to the player access to Boosts for in-game currency.

Requirements: SS-Class
Chests: Robot Chest
# of Training Zones: 6 (2 Strength, 2 Endurance, 2 Psychic)
Training Zones Requirements: 10Sp - 5N
Useful NPCs: none
Ninja Island

Ninja Island is the fifth island in progression, and it is based on Japan in the Edo period.

Requirements: X-Class
Chests: Ninja Chest
# of Training Zones: 6 (2 Strength, 2 Endurance, 2 Psychic)
Training Zones Requirements: 100Dc - 6Dd
Useful NPCs: none


Sky Island

Sky Island is the sixth island in progression, even if it is accessible after obtaining one of the first skills.

This island doesn't have a common theme throughout the whole island, instead each stat has training zones connected through a major theme: stars for Strength, extreme weather for Endurance and religious places for Psychic.

This island is also the only normal island that doesn't appear on the map, while being also inaccessible through Portals.

Requirements: Flying skill
Chests: Sky Chest
# of Training Zones: 6 (2 Strength, 2 Endurance, 2 Psychic),
Training Zones Requirements: 150Td - 150Qui,
Useful NPCs: none


Event Islands

When an event happens, a new island may appear between the Main Island and the Ninja Island, this is usually themed around the event and hosts both the NPCs connected to the event and the Leaderboard.

As of v5.5, there have been a total of 2 Event Islands:

Winter Island (Click to show/hide)
Event: Winter Event
Chests: Winter Chest
Useful NPCs: Frostooth, Santa
Halloween Island (Click to show/hide)
Event: Halloween Event
Chests: Halloween Chest
Useful NPCs: Reaper

Useful Maps[]

Sky Island

Robot Island

Ninja Island

Trivia[]

  • Before v1.2, the map was completely different. Requires more data
  • A revamp of the map happened in v5.0, with a lot of elements of each island being updated with a new look and the whole Prison Island being replaced with Robot Island.
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