Super Power Fighting Simulator Wiki
Advertisement

To reduce the ambiguity surrounding the term, "multiplier" without context refers to the multipliers found in the player tab of the Stats Menu.

Multipliers serve as the primary progression method for players to improve their stat gain per tick.

All players begin with a x1 multiplier for all stats, but can improve the multiplier for each of the Endurance, Strength, Psychic and Speed stats respectively. The player has full control over which multipliers they wish to upgrade with tokens.

Additional Multipliers[]

Classes, Fusions, and training areas each provide their own set of multipliers, which stack on top of the player's stat multipliers.

For example, If a player has a x32 Endurance stat multiplier and they are at the Ambulance (which has an area multiplier of x2), they would obtain 64 Endurance per tick.

Stat Multiplier Tables

Multipliers With No Symbol
Multiplier Cost Cumulative Total Complete Multiplier
x1 0 0 x1 (20)
x2 100 100 x2 (21)
x4 200 300 x4 (22)
x8 500 800 x8 (23)
x16 750 1.55K x16 (24)
x32 1K 2.55K x32 (25)
x64 2K 4.55K x64 (26)
x128 3K 7.55K x128 (27)
x256 5K 12.55K x256 (28)
x512 7.5K 20.05K x512 (29)

Multipliers With a K Symbol (Thousand)
Multiplier Cost Cumulative Total Complete Multiplier
x1.02K 10K 30.05K x1,024 (210)
x2.04K 15K 45.05K x2,048 (211)
x4.09K 20K 65.05K x4,096 (212)
x8.19K 25K 90.05K x8,192 (213)
x16.38K 35K 125.05K x16,384 (214)
x32.76K 50K 175.05K x32,768 (215)
x65.53K 67.5K 242.55K x65,536 (216)
x131.07K 100K 342.55K x131,072 (217)
x262.14K 125K 467.55K x262,144 (218)
x524.28K 165K 632.55K x524,288 (219)

Multipliers With an M Symbol (Million)
Multiplier Cost Cumulative Total Complete Multiplier
x1.04M 220K 852.55K x1,048,576 (220)
x2.09M 300K 1.15M x2,097,152 (221)
x4.19M 400K 1.55M x4,194,304 (222)
x8.38M 550K 2.1M x8,388,608 (223)
x16.77M 800K 2.9M x16,777,216 (224)
x33.55M 1.1M 4M x33,554,432 (225)
x67.10M 1.5M 5.5M x67,108,864 (226)
x134.21M 2M 7.5M x134,217,728 (227)
x268.43M 3M 10.5M x268,435,456 (228)
x536.87M 5M 15.5M x536,870,912 (229)

Multipliers With a B Symbol (Billion)
Multiplier Cost Cumulative Total Complete Multiplier
x1.07B 7.5M 23M x1,073,741,824 (230)
x2.147B 8M 31M x2,147,483,648 (231)
x4.29B 8.5M 39.5M x4,294,967,296 (232)
x8.58B 9M 48.5M x8,589,934,592 (233)
x17.17B 9.5M 58M x17,179,869,184 (234)
x34.35B 10M 68M x34,359,738,368 (235)
x68.71B 10.25M 78.25M x68,719,476,736 (236)
x137.43B 10.5M 88.75M x137,438,953,472 (237)
x274.87B 10.75M 99.5M x274,877,906,944 (238)
x549.75B 11M 110.5M x549,755,813,888 (239)

Multipliers with a T Symbol (Trillion)
Multiplier Cost Cumulative Total Complete Multiplier
x1.09T 11.25M 121.75M x1,099,511,627,776 (240)
x2.19T 11.5M 133.25M x2,199,023,255,552 (241)
x4.39T 11.75M 145M x4,398,046,511,104 (242)
x8.79T 12M 157M x8,796,093,022,208 (243)
x17.59T 12.25M 169.25M x17,592,186,044,416 (244)
x35.18T 12.5M 181.75M x35,184,372,088,832 (245)
x70.36T 12.75M 194.5M x70,368,744,177,664 (246)
x140.7T 13M 207.5M x140,737,488,355,328 (247)
x281.4T 13.25M 220.75M x281,474,976,710,656 (248)
x562.9T 13.5M 234.25M x562,949,953,421,312 (249)

Multipliers With a Qa Symbol (Quadrillion)
Multiplier Cost Cumulative Total Complete Multiplier
x1.12Qa 13.75M 248M x1,125,899,906,842,624 (250)
x2.25Qa 15M 263M x2,251,799,813,685,248 (251)
x4.5Qa 16.5M 279.5M x4,503,599,627,370,496 (252)
x9Qa 18M 297.5M x9,007,199,254,740,992 (253)

Trivia[]

  • Before v12.0 the highest multiplier achievable was 1.12Qa.
  • To get from the first to the highest stat multiplier (x1 to x9Qa), a player would have to allocate 297.5M towards a single stat, and a grand total of 1.19B to upgrade all the stats.
  • The player's stat multiplier is retained throughout the game, even through Rank and Fusion upgrades.
  • (Cumulative total), refers to the amount of tokens in total required to reach a specific multiplier on a stat.
Advertisement