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  • Reason: We are updating the page to document the two new skills introduced in v6.0 - "Lightning Force" (psychic) and "Meteor Shower" (strength).
SkillsIcon.png

Skills are different abilities which the player can unlock and execute by completing quests given by NPC's in-game.

Below is a list of every skill that is currently in the game. The skills are listed for the Strength, Endurance and Psychic stats respectively.

Unlocking skills in the game requires the completion of Quests. For more information on quests, please view the hyperlink for more detailed information on them.


Skills - Strength

Skill Name Keybind Description
Punch Left Mouse Button "A basic punch! Will deal damage whenever you use the strength tool!"

This is the first strength skill all players acquire when they play the game for the first time.

To punch, equip the punch tool and click.

The damage scales with the player's strength stat.

Damage dealt:
(Deals damage equivalent to the player's strength stat.)

Energy Blast R "Fire a powerful Energy Blast! Energy blast will change colour and get bigger as you get more strength!"

This is the second strength skill a player acquires after completing Main Quest #4.

The player generates a radial energy ball projectile from their hands that passes through objects and deals damage to targets in its path.

The damage scales with the player's strength stat, changing colour and increasing in size at regular intervals of .

Damage dealt:
(Deals damage equivalent to 2x the player's strength stat.)

Energy Punch F "Fires a deadly beam towards your mouse that deals damage based on your strength! Deals more damage than the Energy Blast."

This is the third strength skill a player acquires after completing Main Quest #14.

The player projects an energy beam from their fist where their point of aim is, dealing damage to a target.

The damage scales with the player's strength stat, changing colour at set intervals.

Damage dealt:
(Deals damage equivalent to 2.15x the player's strength stat.)
Note: The value 2.15 is based on user findings and testing results.

Laser Vision G (Hold) "Fire lasers from your eyes! Deals constant damage to anyone caught by the lasers, deals damage based on your strength!"

This is the fourth strength skill a player acquires after completing Main Quest #23.

The player shoots a red laser beam from their eyes where their point of aim is, dealing damage to a target. Targets emit burn particles when hit by this skill.

The damage scales with the player's strength stat.

Damage dealt:
(Deals damage equivalent to 1.5x the player's strength stat.)
Note: The value 1.5 is based on user findings and testing results.

Meteor Shower M "Powerful meteors will drop from the sky to your mouse and deal heavy damage to anyone hit by them based on your strength!"

This is the fifth strength skill a player acquires after completing Main Quest #49.

This player will raise their closed hands, while a yellow sparkling light appears inside their punch, and rapidly lower them, raining a storm of meteors where the player is aiming.

Each meteor does as much damage as the user's Strength, and the closest a player is to the epicenter of the attack, the higher the amount of times he receives damage, up until 10*. *This value is a rough estimate, it requires therefore further research.

Note: If a player is DIRECTLY hit by one or more Meteors they will be stuck in place until the Meteor(s) disappear.

Skills - Endurance

Skill Name Keybind Description
Damage Reflection Passive "Allows you to reflect strength-based attacks back at your enemy! If you have more endurance, you will be able to reflect some of the damage back, all the way up to x10 endurance where you reflect all their damage and take none!"

This is the first endurance skill a player acquires after completing Main Quest #5.

If the player's endurance stat is higher than the incoming strength damage, the player absorbs between 1-99% of the damage.
The damage reduction percentage scales with the player's endurance stat.

Players are capable of reflecting strength damage from the attacks of other players.
This is only possible if the player's (The player must have 10x more endurance than the attack damage to reflect it.)
In this case, 100% of the attacker's damage is reflected back to them - The player receives little/no damage in return.

Exploding Clone Y "This exploding clone can be placed down anywhere and will explode if it is hit by an Energy Blast, Energy Punch or touched by any player! It deals damage when it explodes, dealing x1,000,000 less damage than your endurance stat!"

This is the second endurance skill a player acquires after completing Main Quest #29.

Players summon a single exploding clone of themselves where their point of aim is. The exploding clone does not move and disappears after a certain period of time.
The length of time the exploding clone appears scales with the player's endurance stat.

If the clone is damaged, it explodes and deals damage to the player who hit it (Except the player who spawned the exploding clone).
The damage the exploding clone explosion deals to players also scales with the player's endurance stat.

Exploding clone Damage:
(The clone's damage output is the player's endurance stat divided by 1,000,000.)

Notes:

  • If a player has shapeshifted into another player, the exploding clone's appearance is that of the shapeshifted player. This also applies with avatar transformations (e.g. Shadow Lord, etc)

Skills - Psychic

Skill Name Keybind Description
Invisibility T "Become invisible! You will be completely invisible to anyone with less psychic than you!"

This is the first psychic skill a player acquires after completing Main Quest #3.

The player enters a state of invisibility - They are semi-transparent to themselves, but others cannot see the player.

Invisibility Threshold:
(The player must have more psychic than the others to be fully invisible.)

  • If the above condition is met, the player using the invisibility skill is completely invisible to others. Otherwise, others can see the "invisible" player as a semi-transparent figure.
Soul Harvest B "Deals damage based on your psychic to an enemy that your mouse is hovered over! If you have x100 more psychic than the player, you will instantly kill them. If you have x10 more psychic than the player, you will take half of their health. If you have more psychic than the player, you will take 10% of their health."

This is the third psychic skill a player acquires after completing Main Quest #17.

The player raises their arms and shoots out tendrils at their point of aim. The tendrils wrap around a target's head at a certain range.

The damage dealt is dependent on both the player's and target's psychic stats.

Kill Threshold:

Damage Threshold:

  • If the player has x100 more psychic than the target, the target will die from a single attack.
  • If the player has at least x10 more psychic than the target, the attack deals damage equivalent to 50% of the target's total health.
  • If the difference between the psychic stats of the player and target is within x1 - x10, the attack deals damage equivalent to 10% of the target's health.
Shapeshift X "A powerful ability that lets you turn into someone that you hover your mouse over! You need x1,000,000 more psychic to shapeshift into someone, but it will copy their appearance completely. It will also allow you to have the same endurance and strength as them (as long as it is higher than yours for fighting only)."

This is the third psychic skill a player acquires after completing Main Quest #20.

The player assumes the name and appearance of a target at their point of aim, but not the aura. The player is able to view the target's endurance and strength stats, using these values if they are more powerful than the player's own stats. Pressing the keybind again reverts the player back to their default appearance and stats.

Shapeshift Threshold:
(The player must have x1,000,000 more psychic than the target to shapeshift into them.)

Notes:

  • The player will morph into the respective transformation avatar (e.g. Shadow Lord) if the target has transformed into it.
  • The player reverts to their default appearance and stats if they die or reset.
Infernal Aura Z "Once activated, this will instantly kill anyone who gets near you, if you have x10,000 more psychic than them!"

This is the fourth psychic skill a player acquires after completing Main Quest #26.

This player emits a dark red aura that surrounds them. Targets within the radius of the aura die instantly if the following condition is met.

Kill Threshold:
(The player must have 10,000x more psychic than the others to kill with the aura.)

Lightning Force U (Hold) "A skill that is similar to Laser Vision but deals damage based on your Psychic compared to the targets Psychic! Fires powerful lightning beams towards your mouse."

This is the fifth psychic skill a player acquires after completing Main Quest #40.

This player brings their hands forward, and two light blue rays with small lightning at the point of contact with the hands and at the point of collision will hit wherever the player is aiming, dealing fast damage


*This values are estimate and could be slightly wrong

Skills - Speed

Skill Name Keybind Description
Walk on Water Passive "Allows you to walk on water - Simple as that! If you want to swim again, you can change it in your settings."

This is the fourth skill a player acquires after completing Main Quest #7.

The player is able to walk on water the same as he would run on solid ground. This skill is always active but can be deactivated in the settings.

Teleport V "Allows you to teleport to your mouse! The higher your speed, the further you can teleport!"

This is the first speed skill a player acquires after completing Main Main Quest #10.

The player teleports to a location at their point of aim within a certain radius.

The teleportation range scales with the player's speed stat.

Flying Spacebar (Double Tap) "Allows you to fly quickly around the map! The higher your speed, the faster you can fly!"

This is the sixth skill a player acquires after completing Main Quest #12.

The player is able to fly freely for an unlimited time at a speed that depends on the running speed of the player.

Limited Time Skills

The skills in this list are obtained via completing specific milestones during limited time events. It is speculated that these skills will be unobtainable when the respective event concludes.

Halloween 2020 Skills
Skill Type Skill Name Keybind Description
Psychic Reaper's Harvest C "Teleport to your target and instantly harvest their soul with your scythe... if you have x10,000 more psychic than them!"

This is the first Halloween skill a player acquires after completing Halloween Event Quest #10.

The player teleports behind the target at their point of aim. Wielding a single-sided Halloween scythe on their right hand, the player sweeps the scythe to the left across the target's torso, killing the target. The sound of bats and ethereal music plays in the background as the target's ghost floats upwards.

Usage Threshold:
(The player must have 10,000x more psychic than the target to kill them with the skill.)

If the above condition is met, the player is able to kill the target. Otherwise, the skill does not work.

(For more information on how to acquire it, click here.)

Psychic Skeleton's Curse K "This cursed skull is the signature move of the legendary skelemancer! It allows you to turn into a skull, then you can fly around the map and phase through objects as you please. It will cause any players who get close to you to be killed as long as you have x100 more psychic than them!"

This is the second Halloween skill a player acquires after completing Halloween Event Quest #15 (The final quest of the Halloween questline).

The player assumes control a floating skull while leaving their character's body behind. The floating skill is engulfed in a deep green/black flame. Players are able to phase through walls while in this form.

If the skull collides with a target, and the player's , the skill rapidly depletes the target's health pool, killing them within a second.

(For more information on how to acquire it, click here.)
(Also, if you are aware of a more accurate description of how the skill works, please add it.)

Winter 2020 Skills
Skill Type Skill Name Keybind Description
Strength Icicle Barrage H "Fire a barrage of deadly icicles where your mouse is! They will deal heavy damage based on your strength!"

This is the first Winter Update skill a player acquires after completing Frostooth Quest #20.

The icicles follow the player's mouse movement, flying through the air at a slow speed and dealing damage to anyone that touches the icicles.

The damage of each icicle is 20% of the player's strength stat.

Strength Frost Breath J "The signature move of Frostooth! Breath so cold that it will freeze anyone in an instant into a block of ice! They will be frozen and killed as long as you have more strength than their endurance!"

This is the second Winter Update skill a player acquires after completing Frostooth Quest #30 (The final Frostooth quest).

Kill Threshold*:
(The player must have more strength than their target's endurance.)

Endurance + Speed Wind Dash N "This skill allows you to travel around very quickly and also deal damage to anyone you come into contact with! It will deal 50% damage to anyone hit as long as you have both x1,000 more endurance and x1,000 more speed than them!"

This is the 3rd Winter Update skill a player acquires after completing the Winter Questline (Premium Holiday Pass, Tier 50/Santa Quest 250).

The skill requires the player to aim with their mouse cursor and press the skill keybind (N). After pressing the keybind, the player jettisons towards their aimed direction in a linear trajectory.

The propulsive force from the skill is substantially faster than running or flying. Secondary effects include a sound effect, a blue coloured trail following the player's trajectory and the player adopting a blue "force-field" appearance for a brief moment.

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